Working with buildpacks in Cloud Foundry

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This topic tells you about how buildpacks are structured and detected in Cloud Foundry.

Buildpack scripts

A buildpack repository might contain the following scripts in the bin directory:

  • bin/detect determines whether or not to apply the buildpack to an app.
  • bin/supply provides dependencies for an app.
  • bin/finalize prepares the app for launch.
  • bin/release provides feedback metadata to Cloud Foundry that indicates how you can run the app.
  • bin/compile is a deprecated alternative to bin/supply and bin/finalize.

The bin/supply and bin/finalize scripts replace the deprecated bin/compile script. Older buildpacks might still use bin/compile with the latest version of Cloud Foundry. In this case, applying multiple buildpacks to a single app is not supported. Newer buildpacks might still provide bin/compile for compatibility with Heroku and older versions of Cloud Foundry.

The bin/supply script is required for non final buildpacks. The bin/finalize (or bin/compile) script is required for final buildpacks.

In this topic, the terms non final buildpack and final buildpack, or last buildpack, are used to describe the process of applying multiple buildpacks to an app.

For example:

 <code>cf push APP-NAME -b FIRST-BUILDPACK -b SECOND-BUILDPACK -b FINAL-BUILDPACK</code>

If you use only one buildpack for your app, this buildpack behaves as a final, or last, buildpack. When using multi buildpack support, the last buildpack in the order is the final buildpack, and is able to make changes to the app and determine a start command. All other specified buildpacks are non final and supply only the dependencies.

bin/detect

The detect script determines whether or not to apply the buildpack to an app. The script is called with one argument, the build directory for the app. The build directory contains the app files uploaded when you run cf push.

The detect script returns an exit code of 0 if the buildpack is compatible with the app. In the case of system buildpacks, the script prints the buildpack name, version, and other information to STDOUT.

The following is an example detect script that checks for a Ruby app that is based on the existence of a Gemfile:

#!/usr/bin/env ruby

gemfile_path = File.join ARGV[0], "Gemfile"

if File.exist?(gemfile_path)
  puts "Ruby"
  exit 0
else
  exit 1
end

The buildpack detect script output provides additional details by the buildpack developer. This includes buildpack version information and a list of configured frameworks and their associated versions.

The following is an example of the detailed information returned by the Java buildpack:

java-buildpack=v3.0-https://github.com/cloudfoundry/java-buildpack.git#3bd15e1 open-jdk-jre=1.8.0_45 spring-auto-reconfiguration=1.7.0_RELEASE tomcat-access-logging-support=2.4.0_RELEASE tomcat-instance=8.0.21 tomcat-lifecycle-support=2.4.0_RELEASE ...

By default, Cloud Foundry detects only one buildpack. When you want to detect multiple buildpacks, you must explicitly specify them.

For more information, see Buildpack detection.

bin/supply

The supply script provides dependencies for the app and runs for all buildpacks. All output is sent to STDOUT and is relayed to the user through the Cloud Foundry Command Line Interface (cf CLI).

The script is run with four arguments:

  • The build directory for the app.
  • The cache directory, which is a location the buildpack can use to store assets during the build process.
  • The deps directory, which is where dependencies provided by all buildpacks are installed.
  • The index, which is a number that represents the ordinal position of the buildpack.

The supply script stores dependencies in the deps/index directory. It might also look in other directories in deps to find dependencies supplied by other buildpacks.

The supply script must not modify anything outside of the deps/index directory. Staging might fail if such modification is detected.

The cache directory is provided to the supply script for the final buildpack and is preserved even when the buildpack is upgraded or changes. The finalize script also has access to this cache directory.

The cache directories provided to the supply scripts of non final buildpacks are cleared if those buildpacks are upgraded or changed.

The following is an example of a simple supply script:

#!/usr/bin/env ruby

#sync output

$stdout.sync = true

build_path = ARGV[0]
cache_path = ARGV[1]
deps_path = ARGV[2]
index = ARGV[3]

install_ruby

private

def install_ruby
  puts "Installing Ruby"

  # !!! build tasks go here !!!
  # download ruby
  # install ruby
end

bin/finalize

The finalize script prepares the app for launch and runs only for the last buildpack. All output is sent to STDOUT and is relayed to the user through the cf CLI.

The script is run with four arguments:

  • The build directory for the app.
  • The cache directory, which is a location the buildpack can use to store assets during the build process.
  • The deps directory, which is where dependencies provided by all buildpacks are installed.
  • The index, which is a number that represents the ordinal position of the buildpack.

The finalize script might find dependencies installed by the supply script of the same buildpack in deps/index directory. It might also look in other directories in deps to find dependencies that are supplied by other buildpacks.

The cache directory provided to the finalize script is preserved even when the buildpack is upgraded or otherwise changes. The supply script of the same buildpack also has access to this cache directory.

The following example shows a simple finalize script:

#!/usr/bin/env ruby

#sync output

$stdout.sync = true

build_path = ARGV[0]
cache_path = ARGV[1]
deps_path = ARGV[2]
index = ARGV[3]

setup_ruby

private

def setup_ruby
  puts "Configuring your app to use Ruby"

  # !!! build tasks go here !!!
  # setup ruby
end

Deprecated bin/compile

The compile script is deprecated. It encompasses the behavior of the supply and finalize scripts for single buildpack apps by using the build directory to store dependencies.

The script is run with two arguments:

  • The build directory for the app.
  • The cache directory, which is a location the buildpack can use to store assets during the build process.

During the running of the compile script, all output is sent to STDOUT and relayed to the user through the cf CLI.

bin/release

The release script provides feedback metadata to Cloud Foundry that indicates how you run the app. The script is run with one argument, the build directory. The script must generate a YAML file in the following format:

default_process_types:
  web: start_command.filetype

The default_process_types line indicates the type of app being run and the command used to start it. This start command is used if a start command is not specified in the cf push or in a Procfile.

At this time, only the web type of apps is supported.

To define environment variables for your buildpack, add a Bash script to the .profile.d directory in the root folder of your app.

The following example shows what a release script for a Rack app might return:

default_process_types:
  web: bundle exec rackup config.ru -p $PORT

The web command runs as bash -c COMMAND when Cloud Foundry starts your app.

Droplet filesystem

The buildpack staging process extracts the droplet into the /home/vcap directory inside the instance container and creates the following filesystem tree:

app/
deps/
logs/
tmp/
staging_info.yml

The app directory includes the contents of the build directory, and the staging_info.yml file contains the staging metadata saved in the droplet.

Buildpack detection

When you push an app, Cloud Foundry uses a detection process to determine a single buildpack to use. For general information about this process, see How Diego Stages Buildpack Apps section of the How Apps Are Staged topic.

During staging, each buildpack has a position in a priority list. You can retrieve this position by running the cf buildpacks.

Cloud Foundry checks if the buildpack in position 1 is a compatible buildpack. If the position 1 buildpack is not compatible, Cloud Foundry moves on to the buildpack in position 2. Cloud Foundry continues this process until the correct buildpack is found.

If no buildpack is compatible, the cf push command fails with the following error:

None of the buildpacks detected a compatible application
Exit status 222
Staging failed: Exited with status 222

FAILED
NoAppDetectedError

For a more detailed account of how Cloud Foundry interacts with the buildpack, see Sequence of interactions.

Sequence of interactions

This section describes the sequence of interactions between the Cloud Foundry platform and the buildpack. The sequence of interactions differs depending on whether the platform skips or performs buildpack detection.

No buildpack detection

Cloud Foundry skips buildpack detection if the developer specifies one or more buildpacks in the app manifest or in the cf push APP-NAME -b BUILDPACK-NAME cf CLI command.

If you explicitly specify buildpacks, Cloud Foundry performs the following interactions:

  1. For each buildpack except the last buildpack, the platform:
  2. Creates the deps/index directory.
  3. Runs /bin/supply with the build, cache, and deps directories and the buildpack index.
  4. Accepts any modification of the deps/index directory.
  5. Accepts any modification of the cache directory.
  6. Might disallow modification of any other directories.

  7. For the last buildpack, the platform:

  8. If /bin/finalize is present:

  9. Creates the deps/index directory if it does not exist.

  10. If /bin/supply is present, runs /bin/supply with the build, cache, and deps directories and the buildpack index.

  11. Accepts any modification of the deps/index directory.

  12. Might disallow modification of the build directory.

  13. Runs /bin/finalize with the build, cache, and deps directories and the buildpack index.

  14. Accepts any modification of the build directory.

  15. If /bin/finalize is not present:

  16. Runs /bin/compile with the build and cache directories.

  17. Accepts any modification of the build directory.

  18. Runs /bin/release to determine staging information.

At the end of this process, the deps directory is included at the root of the droplet, adjacent to the app directory.

Buildpack detection

Cloud Foundry does buildpack detection if you do not specify one or more buildpacks in the app manifest or in the cf push APP-NAME -b BUILDPACK-NAME cf CLI command.

Cloud Foundry detects only one buildpack to use with the app.

If the platform performs detection, it:

  1. Runs /bin/detect for each buildpack.

  2. Selects the first buildpack with a /bin/detect script that returns a zero exit status.

  3. If /bin/finalize is present:

  4. Creates the deps/index directory if it does not exist.

  5. If /bin/supply is present, runs /bin/supply with the build, cache, and deps directories and the buildpack index.

  6. Accepts any modification of the deps/index directory.

  7. Might disallow modification of the build directory.

  8. Runs /bin/finalize on the build, cache, and deps directories.

  9. Accepts any modification of the build directory.

  10. If /bin/finalize is not present:

  11. Runs /bin/compile on the build and cache directories.

  12. Accepts any modification of the build directory.

  13. Runs /bin/release to determine staging information.

At the end of this process, the deps directory is included at the root of the droplet, adjacent to the app directory.

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